Bonuses and Stones
The list of Bonuses, their maximum values, and which items they apply to.
Then follows the list of all stones and their properties.
Bonuses
Bonus values are given as percentages. In cases where the value is an absolute number, it is marked with an asterisk (*).
The First Five Bonuses | |||||||||
---|---|---|---|---|---|---|---|---|---|
Bonus | Weapon | Armor | Bracelet | Shoes | Necklace | Helmet | Earrings | Shield | |
Max. HP*Possible values: 2000, 2500, 3000 | ![]() | ![]() | ![]() | ![]() | |||||
Max. SP*Possible values: 300, 450, 560 | ![]() | ![]() | ![]() | ||||||
Vitality*Possible values: 8, 10, 12 | ![]() | ![]() | |||||||
Intelligence*Possible values: 8, 10, 12 | ![]() | ![]() | |||||||
Strength*Possible values: 8, 10, 12 | ![]() | ![]() | |||||||
Dexterity*Possible values: 8, 10, 12 | ![]() | ![]() | |||||||
Attack Speed*Possible values: 5, 8 | ![]() | ![]() | |||||||
Movement Speed*Possible values: 10, 15, 20 | ![]() | ![]() | |||||||
Spell SpeedPossible values: 10, 15, 20 | ![]() | ![]() | |||||||
HP RegenerationPossible values: 20, 25, 30 | ![]() | ![]() | |||||||
SP RegenerationPossible values: 20, 25, 30 | ![]() | ![]() | |||||||
Poison ChancePossible values: 5, 8 | ![]() | ![]() | |||||||
Critical Hit ChancePossible values: 8, 10 | ![]() | ![]() | ![]() | ||||||
Piercing Hit ChancePossible values: 8, 10 | ![]() | ![]() | ![]() | ||||||
Strong against Half-HumansPossible values: 8, 10 | ![]() | ![]() | ![]() | ![]() | ![]() | ||||
Strong against UndeadPossible values: 10, 15, 20 | ![]() | ![]() | ![]() | ![]() | ![]() | ||||
Strong against DevilsPossible values: 10, 15, 20 | ![]() | ![]() | ![]() | ![]() | ![]() | ||||
Damage absorbed by HPPossible values: 5, 10 | ![]() | ![]() | |||||||
Damage absorbed by SPPossible values: 5, 10 | ![]() | ![]() | |||||||
Chance stealing SPPossible values: 5, 10 | ![]() | ![]() | |||||||
Chance to Block Physical AttacksPossible values: 10, 15 | ![]() | ![]() | |||||||
Chance to Dodge ArrowsPossible values: 10, 15 | ![]() | ![]() | |||||||
Sword DefencePossible values: 10, 12, 15 | ![]() | ![]() | ![]() | ![]() | |||||
Two-Handed DefencePossible values: 10, 12, 15 | ![]() | ![]() | ![]() | ![]() | |||||
Dagger DefencePossible values: 10, 12, 15 | ![]() | ![]() | ![]() | ![]() | |||||
Bell DefencePossible values: 10, 12, 15 | ![]() | ![]() | ![]() | ![]() | |||||
Fan DefencePossible values: 10, 12, 15 | ![]() | ![]() | ![]() | ![]() | |||||
Arrow ResistancePossible values: 10, 12, 15 | ![]() | ![]() | ![]() | ![]() | |||||
Magic ResistancePossible values: 10, 12, 15 | ![]() | ![]() | ![]() | ![]() | |||||
Chance to Reflect Physical AttacksPossible values: 6, 10 | ![]() | ![]() | |||||||
Poison ResistancePossible values: 4, 5 | ![]() | ||||||||
Chance for Bonus ExperiencePossible values: 15, 20 | ![]() | ![]() | ![]() | ||||||
Chance for Double YangPossible values: 15, 20 | ![]() | ![]() | ![]() | ||||||
Chance for Double ItemsPossible values: 15, 20 | ![]() | ![]() | |||||||
Attack Value*Possible values: 200, 300, 350, 400 | ![]() |
Talisman Bonus | |
---|---|
Bonus | |
Vitality*Possible values: 8, 10, 12 | |
Intelligence*Possible values: 8, 10, 12 | |
Strength*Possible values: 8, 10, 12 | |
Dexterity*Possible values: 8, 10, 12 | |
Strong against UndeadPossible values: 10, 15, 20 | |
Strong against DevilsPossible values: 10, 15, 20 | |
Strong against Bosses (%)Possible values: 5, 8, 10 | |
Strong against MonstersPossible values: 5, 8, 10 | |
Strong against Stones (%)Possible values: 5, 8, 10 | |
Increased PVM Damage (%)Possible values: 5, 8, 10 |
Rune of Hades Bonus | |
---|---|
Bonus | |
Vitality*Possible values: 8, 10, 12 | |
Intelligence*Possible values: 8, 10, 12 | |
Strength*Possible values: 8, 10, 12 | |
Dexterity*Possible values: 8, 10, 12 | |
Sura ResistanceValue: 5 | |
Ninja ResistanceValue: 5 | |
Strong against NinjasPossible values: 5, 8, 10 | |
Shaman ResistanceValue: 5 | |
Strong against WarriorsPossible values: 5, 8, 10 | |
Warrior ResistanceValue: 5 | |
Strong against SurasPossible values: 5, 8, 10 | |
Strong against ShamansPossible values: 5, 8, 10 | |
Average DamagePossible values: 3, 5, 10 | |
Skill DamagePossible values: 1, 3, 6 | |
Attack Value*Possible values: 50, 80, 120 | |
Critical Hit ChancePossible values: 5, 10 | |
Piercing Hit ChancePossible values: 5, 10 | |
Strong against Bosses (%)Value: 10 | |
Strong against MonstersValue: 20 | |
Strong against Stones (%)Value: 10 | |
Increased PVM Damage (%)Value: 10 |
6th and 7th Bonuses | |||||||||
---|---|---|---|---|---|---|---|---|---|
Bonus | Weapon | Armor | Bracelet | Shoes | Necklace | Helmet | Earrings | Shield | |
Intelligence*Value: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Strength*Value: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Dexterity*Value: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Critical Hit ChanceValue: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Attack Value*Value: 50 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Strong against MonstersValue: 10 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Strong against WarriorsValue: 10 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Strong against NinjasValue: 10 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Strong against SurasValue: 10 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Strong against ShamansValue: 10 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Warrior ResistanceValue: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Ninja ResistanceValue: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Sura ResistanceValue: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Shaman ResistanceValue: 5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Stones
+4 Stones can be found in every city's shop.
+5 Stones can be found in:Minotaur, Minotaur's Box, Harvester's Box
All Stones have a 75% chance to be successfully added to Armor/Weapon.
Stones | ||||||||
---|---|---|---|---|---|---|---|---|
Stone | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 |
![]() Piercing Stone Piercing Hit Chance | +1% | +2% | +3% | +5% | +8% | +12% | +18% | - |
![]() Critical Stone Critical Hit Chance | +1% | +2% | +3% | +5% | +8% | +12% | +18% | - |
![]() Magma Stone Spell Speed | +5% | +8% | +12% | +17% | +25% | +35% | +45% | - |
![]() Warrior Stone Strong against Warriors | +5% | +8% | +12% | +17% | +23% | +30% | +37% | - |
![]() Ninja Stone Strong against Ninjas | +5% | +8% | +12% | +17% | +23% | +30% | +37% | - |
![]() Sura Stone Strong against Suras | +5% | +8% | +12% | +17% | +23% | +30% | +37% | - |
![]() Samano Stone Strong against Shamans | +5% | +8% | +12% | +17% | +23% | +30% | +37% | - |
![]() Titan Stone Strong against Monsters | +1% | +2% | +3% | +5% | +8% | +12% | +37% | - |
![]() Dodge Stone Chance to Block Physical Attacks | +1% | +2% | +3% | +5% | +8% | +12% | +26% | - |
![]() Avoid Stone Chance to Dodge Arrows | +1% | +2% | +3% | +5% | +8% | +12% | +26% | - |
![]() Magic Stone Max. SP | +30 | +60 | +90 | +120 | +250 | +500 | +1000 | - |
![]() Life Stone Max. HP | +50 | +100 | +150 | +200 | +500 | +800 | +2700 | +4000 |
![]() Defense Stone Defence | +10 | +15 | +25 | +50 | +70 | +100 | +200 | - |
![]() Agility Stone Movement Speed | +5% | +10% | +15% | +20% | +30% | +35% | +50% | - |